UltraQuestMarket.store
Melbourne game studio + gaming IT

We build the game, then keep it running.

UltraQuestMarket.store is a South Melbourne studio pairing Unity & Unreal development with round-the-clock server, QA and live-ops support — so your title launches on time and stays online.

UltraQuestMarket.store developers at work in the South Melbourne studio
312games & platforms shipped since 2014

What we cover

From first prototype to live-ops at scale

Unity & UnrealCross-platform buildsDedicated serversLive-ops & analyticsQA & certificationPC · Console · Mobile

How we work

A studio pipeline you can actually follow

Every engagement runs on the same four-stage pipeline out of our Union Street studio, with weekly builds you can play and a shared board you own from day one.

  1. 01

    Discovery sprint

    A two-week paid sprint where we pin down scope, target platforms and a vertical slice you can play. You leave with a fixed roadmap and a per-milestone quote.

  2. 02

    Production

    Two-week milestones with a playable build at the end of each. Art, gameplay and backend run in parallel, tracked on a board you can watch in real time.

  3. 03

    Hardening & QA

    Device-lab testing across PC, console and 40+ Android/iOS handsets, plus console certification prep for PlayStation, Xbox and Switch before submission.

  4. 04

    Launch & live-ops

    We handle store submission, day-one server scaling and a 24/7 on-call rotation, then keep pushing content updates and balance patches post-launch.

Services & pricing

Pick the engagement that fits your build

Transparent AUD pricing from our South Melbourne team. Every package includes source access, a shared task board and a named producer.

Game Development

from A$18,000 8–24 week builds

Full-cycle Unity or Unreal development for PC, console and mobile — from a vertical slice to a shippable title with our art, code and design pod.

  • Unity 6 & Unreal Engine 5.4 pipelines
  • Playable milestone build every two weeks
  • Steam, App Store & console store submission
Game Development

Selected work

Titles and platforms out of Union Street

A slice of recent projects — shipped for indie teams, publishers and Melbourne studios across PC, console and mobile.

Tidal Rift — co-op roguelike
Unreal · PC & Console

Tidal Rift — co-op roguelike

Bayside Brawl — mobile PvP
Unity · iOS & Android

Bayside Brawl — mobile PvP

Orbit Foundry — live-ops backend
Dedicated servers

Orbit Foundry — live-ops backend

Lumen Lanes — puzzle platformer
Unity · Switch

Lumen Lanes — puzzle platformer

Client reviews

Teams we have shipped alongside

Studios and publishers across Victoria and beyond who trusted us with a launch — and stayed for the live-ops.

They took our Albert Park prototype to a Switch launch in seven months without a single missed milestone. The fortnightly playable builds kept our whole team honest.
MMarcus T.Studio Lead, Southbank · March 2025
Our servers used to fall over every content drop. Since UltraQuestMarket took over live-ops we have held 99.9% uptime through two seasons and a 4x player spike.
PPriya R.Producer, Docklands · January 2025
Their QA lab caught certification blockers we would never have found. First submission to Xbox passed clean — that alone saved us a month.
DDaniel K.Publisher, Melbourne CBD · November 2024
As a two-person team in St Kilda we needed real IT without hiring for it. Their build farm and Perforce hosting just quietly works, and support answers same day.
EElena M.Co-founder, St Kilda · September 2024

Start a build

Tell us about your game

Drop by the studio on Union Street or send a brief below. We reply to every project enquiry within one business day.

Call the studio+61 3 9642 3245Email us[email protected]
Visit us58 Union Street, South Melbourne VIC 3205
Studio hoursMon–Fri 9:00am–6:00pm AEST · on-call support 24/7